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- Assuming you didn’t capture it in the critical article, head come the meteorite north of Walse. You have the right to use a warp panel inside to run to a new section the the world. Her Wind Drake doesn’t come with, for this reason you’ll have to walk to your following destination, to the west. This will give you part time to construct up the next jobs you got in the Tower the Walse.

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- Karnak is another town / castle split, though lock Karnak is currently denied come you. Over there aren’t any type of items to pick up, yet you’ll find an additional piano to play in the Pub. Fires in a couple of places will avoid you from moving about too much.
- There room a number of stores in Karnak, as per usual, and also they seem common - however there’s a trick to this place. When you’ve purchased anything from the weapon or armour stores and leave the menu you’ll it is in arrested and also taken to Karnak Castle. Whatever is at this time at a decreased price, so pick something high value - armour, more than most likely - and buy that.
- You’ll wind up in a jail cell beside some old dude. Wait a few moments and also he’ll punch a hole in the wall surface beside her cells. Speak come him - he’s the Cid! - and you’ll eventually escape native prison. Leave through the northeast.
- make your means out of the Castle. You’ll see a many treasure chests follow me the way, and also you can’t get at any kind of of them appropriate now. Blah. Try to remember whereby they are, together you’ll it is in able to access them later on - however you’ll be based on a time limit. We’ll come ago to this.
- leave the Castle. You have the right to now go back to Karnak and buy item to your heart’s content, though they’re ago at normal prices again. The magic shop is specifically nice, together it to add second-level spells to her arsenal, just as the first-level spells were acquiring a little weak. Blizzara at the really least will assist in the next area, located just south that Karnak Castle.
- in spite of how the looks top top the outside, this ar is a dungeon. Most of the enemies down below are weak to ice attacks, so black Mages, Red Mages, Mystic Knights, and the Shiva summon will certainly be quite useful down here.
- Bulkhead 1. Straight north of the entrance is a little side room comprise a Mythril Glove. Go up the stairs to her left and the path will split. Go up the second set of stairs more west and, at the end of the subsequent path, you’ll find an Elixir. Backtrack to the Bulkhead and also head north; there’s a Cottage under the stairway in the northwest and an departure in the northeast. Usage the elevator in this following room.
- Bulkhead 2. Come your immediate right is a Phoenix Down. Come the left is an additional elevator resulting in a room filled v vents. Climb into the vent on her left and also follow the path through here until you with a room v multiple exits, 3 to the north and also four to the south. These constitute the remainder of the dungeon, because that the many part. You’ll find the following by using these exits:
The top-left, if girlfriend forget, leads back the means you came.The top-middle take away you to a circuitous path (head right) that ultimately leads come a Green Beret.The top-right leader to a dead end. Other routes will bring you back this way.The first from the left follow me the bottom bring away you ago to the beginning of this little maze, much more or less.The second from the left autumn you close to a tiny room and a set of stairs. Walk up the stairs and also you’ll uncover a narrow corridor; struggle the switch on your left to open a door come the north resulting in a Moonring Blade. Backtrack and also enter the door ~ above the left; it leader to the dead finish from before. The door on your left will take you come a conserve point, and, beyond, one final puzzle. (Probably best to perform this route last, because that efficiency’s sake.)The 3rd from the left will certainly drop you beside a chest comprise Thief’s Gloves, which make theft much easier for your Thieves. Head north and you’ll need to backtrack come the junction point a ways.The critical on the ideal drops you right into the same area wherein you discovered the eco-friendly Beret. Don’t bother.
- Go v the conserve room corridor and also you’ll uncover a arsenal of moveable platforms. You must hit the switches in this room in the appropriate order come advance. Carry out so in this order:
Head north and hit the switchMove left and also hit the switchMove south, and also hit the far-west switchMove every the way east and hit both the the switchesGet on the square communication to your left and also hit the switch linked to it
This will take you come the northeast next of the room. Suspect you adhered to these instructions properly, girlfriend can additionally grab one Elixir
native the chest in the north. If you desire to leave, step onto the little platform in the south and hit the move attached come it to return to the beginning. Otherwise, go with the door in the northeast. The boss is in the next room, and also it’s a doozy if you haven’t to be levelling.
This is a brutal stop point for novice speedrunners. Fluid Flame is a constantly-transforming enemy, and it deals powerful fire-based attacks versus its foes, both normally and in retaliation to her strikes, even if it is they’re physics or magical. As soon as in that is humanoid form, fluid Flame will attack with Fira, and will counter strikes with the all-hitting Blaze before swapping forms. In that is hand kind Liquid Flame will certainly do an ext of the same, though fairly than making use of Blaze the will counter with Magnet, which have the right to paralyze a character. In that is tornado form Liquid flame becomes more evasive, and will commonly use Fira to heal itself.
The key here is to usage your pure strongest ice-based attacks - Blizzara and also Shiva, primarily, though breaking ice Rods works wonders as well - come smash fluid Flame before it deserve to dish the end too much damage. So long as you have at least one character with an ice-based attack who deserve to strike consistently, fluid Flame shouldn’t be able to heal itself quickly enough to survive. Alternatively, you deserve to just wait till it runs the end of MP, in ~ which point Liquid fire is pretty much helpless. Then beat it right into submission. Regardless of how you win, you’ll obtain a flame Scroll for besting fluid Flame.
- A cut scene follows, and, yes, the Fire crystal bursts. You’ll then obtain blasted ago into Karnak Castle, and also the follow begins.
At this allude you have actually ten minute to seize as plenty of items as you have the right to from Karnak Castle and escape prior to the totality thing explodes. You deserve to skip appropriate to the departure if you wish - the items aren’t the amazing, and every second you need to escape is helpful, due to the fact that there’s a quasi-boss at the end - but it can’t hurt come grab a couple of things along the way. You’ll run into adversaries along the route; having actually someone actors -ra level spells ~ above them every to clean the path is a great way come wipe them the end quickly, as well as earn you yourself a the majority of gil, experience, and also ABP in the process.
On B4 (the prison) there’s 2,000 gil in the bottom-left chest and a monster fight in the top-right chest that will win you an Elixir.On B3 there’s a monster battle in the west chest that will earn girlfriend a Ribbon and another monster battle in the east chest that will certainly earn friend a Shuriken. The Ribbon is worth it; the Shuriken isn’t, really, as the battle versus the Gigas have the right to take a while.1F is the lobby, and also you can exit from here if you want, however you’ll miss a lot. Several doors right here lead to the 2nd floor; we’ll begin in the east. The top-left door leader to 2,000 gil (the chest nearer the entrance) and a monster battle that will certainly net girlfriend an Elixir. Head southern of these 2 chests come find another monster fight chest, this containing one more Elixir, and also a doorway causing the western fifty percent of the 2nd floor; head up the stairs close to the previously mentioned entrance chests and you’ll uncover a winding route to a chest comprise an Elven Mantle.Now because that the west side. There space two chests close to the stairs indigenous the first floor; the right has 2,000 gil, the left contains a monster attack and also an Elixir. The two chests in the south from the entrance stairs, near the connecting balcony, both save on computer monster attacks, as well as Elixirs. Go up the stairway in the northeast corner to discover another lengthy path follow me the outer walls which ultimately leads to, yes, a monster battle, and also a Main Gauche.Head back to the lobby. There space two last chests, come the right and also left that the entrance. The one on the right consists of a Lightning Scroll; the one on the left teaches you the Esuna spell. Both additionally lead to battles. Operation out through the entrance of the castle and it’s boss time.
This start out together just one more random battle with a Sergeant and three Cur Nakks, despite if you defeat the Cur Nakks the Sergeant will certainly transform right into Iron nippers on the next turn. Stole Claw is not an extremely strong, and also is daunting only since he’s impede your means while time is running out. He’s durable against physical attacks, therefore use strong magic and summons to rip v him in a timely fashion. If girlfriend have sufficient time to dawdle girlfriend can likewise learn the fatality Claw Blue Magic assault from stole Claw, despite this obviously calls for a Blue Mage in your party. Iron Claw will certainly not show up if you death the Sergeant before wiping the end the Cur Nakks, so if you want a slightly shorter battle walk that path instead.

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Beat steel Claw and you’ll escape from Karnak Castle as it drops apart. This will give you accessibility to the crystal shards friend missed earlier:Beastmaster, Geomancer, and also Ninja. The wall surface to the west that the castle is now destroyed, as well, enabling you to access more of the continent.
(Before you leave, check out Karnak. You can now climb onto the walls and get in ~ a flame Rod, consisted of in a barrel.)